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21. FIX. THE. ADDRESSBOOK. - in Test Server Feedback [original thread]
SERIOUSLY. This mechanic bounces between 'working' and 'not working' more often than a college dropout into bongs and paranoid conspiracies. It's making it ridiculously hard to participate in empire wars when: 1. Names do not switch to 'red' ...
- by Rex Lashar - at 2009.01.17 01:47:00
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22. whats the new button for? - in Test Server Feedback [original thread]
So in other words, I was right.
- by Rex Lashar - at 2009.01.17 01:33:00
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23. whats the new button for? - in Test Server Feedback [original thread]
You guys aren't very bright. Ever thought it might be how you redeem PLEX (30 day gametime codes) bought off the ingame market?
- by Rex Lashar - at 2009.01.16 22:46:00
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24. Orca prototype spotted in hidden shipyard - spy photos inside! - in Test Server Feedback [original thread]
Tried reading the text on the left?
- by Rex Lashar - at 2008.10.19 01:24:00
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25. Orca prototype spotted in hidden shipyard - spy photos inside! - in Test Server Feedback [original thread]
Looks closer to this than any Homeworld ship.
- by Rex Lashar - at 2008.10.19 00:18:00
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26. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Range is easy enough to modify. And the proper counter to interceptors should be: another interceptor, destroyer, anti-frig cruiser, AF.. etc. Turning SBs into an anti-frig platform is ridiculous. It neither a stealth task, nor a bombing task. T...
- by Rex Lashar - at 2008.10.18 22:10:00
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27. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Testing with Light, Heavy and Cruise vs AF Cruise results are the only ones I recorded, as follows. Ishkur 10% armor exp resist, 50% armor EM resist. Using Devastators (left) and Paradise (right) on armor. Speeds taken: standstill, max ship spe...
- by Rex Lashar - at 2008.10.18 21:45:00
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28. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: CCP Nozh Originally by: Pattern Clarc Edited by: Pattern Clarc on 18/10/2008 18:10:50 Heavy missiles are too fast or interceptors are too slow, cerbs and drakes have far too easy a time against tacklers. With tu...
- by Rex Lashar - at 2008.10.18 19:39:00
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29. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
As I said elsewhere, ceptors are probably not a good test right now. The sig radius reduction bonus is probably going to change with a mwd sig penalty reduction bonus. CCP, PLEASE CONSIDER: Give Interceptors a velocity bonus to afterburners, t...
- by Rex Lashar - at 2008.10.17 22:47:00
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30. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
First, the Dominix wasn't killed. They nerfed one slot ECM and nosferatus. That affected AC Tempest and a whole lot of other ships. It was a good set of changes. The Dominix is far from being a useless ship, but its no longer FOTM. Myrmidon nerf ...
- by Rex Lashar - at 2008.10.17 19:03:00
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31. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Well first off, did you actually change the missile formula ? It looks more like you made signature radius of greater relevance than it was, while ensuring missile damage falloff starts taking effect sooner (specifically, even before the ship's...
- by Rex Lashar - at 2008.10.17 18:36:00
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